Everything Procedural 2024 Talk
Presented at the Everything Procedural 2024 conference in Breda(NL) how we are using AI at Embark Studios to make video game characters come alive.
- Event URL: https://www.everythingprocedural.com/
- Presentation recording: https://www.youtube.com/watch?v=aOkw4aCo9Ro
We would like the interactions with our characters to be unique and flexible, so we are using Language Models to do that. We create a text representation of the world around our characters and we use it together with the user input to prompt a fine-tuned language model to generate a response. In this way our characters can respond to user’s questions in a relevant and entartaining way.
